Hideout
508362057Analyzed1v1 RM
·
8d ago on Sep 22, 2026·
44m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
luisvideorock's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,798 analysed 1v1 players on Hideout.
pierfranco.piccinni
C
Feudal Age
12:58
vs 10:26
btm 4%
Castle Age
20:56
vs 18:38
btm 33%
Imperial Age
31:01
vs 35:42
top 15%
eAPM
9
vs 31
btm 2%
First military
21:57
vs 14:50
btm 9%
▼
Slow Feudal Age at 12:58 — slower than 96% of analysed players on Hideout
▲
Fast Imperial Age at 31:01 — faster than 85% of analysed players on Hideout
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 21:57 (Monk) — later than 91% of analysed players on Hideout
▼
Town centers idle 3:36 of the first 20:56 — keep villagers queued
luisvideorock
B
Feudal Age
11:11
vs 10:26
btm 24%
Castle Age
16:28
vs 18:38
top 35%
Imperial Age
32:41
vs 35:42
top 26%
eAPM
22
vs 31
btm 25%
First military
25:32
vs 14:50
btm 3%
▼
Slow Feudal Age at 11:11 — slower than 76% of analysed players on Hideout
▲
Fast Imperial Age at 32:41 — faster than 74% of analysed players on Hideout
▼
Low eAPM (22) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 25:32 (Monk) — later than 97% of analysed players on Hideout