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Arena

506801919Analyzed
4v4 RM · 18d ago on Sep 15, 2026· 49m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1554
+16
🇺🇸 Turks · United States
1527
+17
🇹🇷 Persians · Türkiye
1511
+18
🇨🇳 Chinese · China
1509
+18
🇹🇼 Ethiopians · Taiwan
1710
-23
🇨🇳 Slavs · China
1563
-18
🇹🇷 Persians · Türkiye
1542
-17
🇨🇳 Celts · China
1388
-11
Player eAPM Actions Feudal Castle Imperial Opening
50 2,466 10:45 14:40 32:03 ⚔ FC into Archers
39 1,893 10:08 14:10 31:53 ⛏ Fast Castle
39 1,893 10:06 14:12 28:16 ⛏ Fast Castle
35 1,715 10:08 13:50 28:53 ⛏ Fast Castle
35 1,725 10:36 14:22 27:38 ⛏ Fast Castle
34 1,690 10:25 13:47 26:44 ⛏ Fast Castle
34 1,667 10:33 14:53 42:00 ⛏ Fast Castle
24 1,197 9:37 13:00 29:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,800 14,845 21,185 5,715 91,545 100,838
34,670 19,945 18,675 6,910 80,200 92,707
35,485 26,355 13,660 2,390 77,890 85,974
19,625 30,650 23,285 3,550 77,110 86,966
23,060 29,655 15,115 2,235 70,065 79,622
21,895 20,960 11,050 2,720 56,625 79,213
21,670 12,331 9,585 2,920 46,506 49,446
19,690 16,380 8,715 950 45,735 55,307
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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