Migration
506713116Analyzed1v1 RM
·
18d ago on Sep 14, 2026·
22m 22s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Kiritastrich's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 49,982 analysed 1v1 players on Migration.
Kiritastrich
A
Feudal Age
13:07
vs 11:47
btm 17%
Castle Age
16:47
vs 19:42
top 17%
Imperial Age
—
vs 35:33
btm 0%
eAPM
40
vs 24
top 20%
First military
13:41
vs 11:01
btm 18%
▼
Slow Feudal Age at 13:07 — slower than 83% of analysed players on Migration
▲
Fast Castle Age at 16:47 — faster than 83% of analysed players on Migration
▲
High eAPM (40) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 0s across the first 16:46
[H] Blabla
A
Feudal Age
12:58
vs 11:47
btm 20%
Castle Age
16:39
vs 19:42
top 16%
Imperial Age
—
vs 35:33
btm 0%
eAPM
47
vs 24
top 13%
First military
13:42
vs 11:01
btm 18%
▼
Slow Feudal Age at 12:58 — slower than 80% of analysed players on Migration
▲
Fast Castle Age at 16:39 — faster than 84% of analysed players on Migration
▲
High eAPM (47) — top quarter of analysed players
▼
Loom after the Feudal click (16:00) — usually safest before it
▲
Town centers almost never idle — 1s across the first 16:38