AoeStats
← Kiritastrich

Migration

506713116Analyzed
1v1 RM · 18d ago on Sep 14, 2026· 22m 22s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Magyars · Hungary
1746
+21
🇷🇺 Khmer · Russia
1861
-21

Win probability

Kiritastrich's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 49,982 analysed 1v1 players on Migration.
Kiritastrich A
Feudal Age 13:07 vs 11:47
btm 17%
Castle Age 16:47 vs 19:42
top 17%
Imperial Age — vs 35:33
btm 0%
eAPM 40 vs 24
top 20%
First military 13:41 vs 11:01
btm 18%
▼ Slow Feudal Age at 13:07 — slower than 83% of analysed players on Migration
▲ Fast Castle Age at 16:47 — faster than 83% of analysed players on Migration
▲ High eAPM (40) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 0s across the first 16:46
[H] Blabla A
Feudal Age 12:58 vs 11:47
btm 20%
Castle Age 16:39 vs 19:42
top 16%
Imperial Age — vs 35:33
btm 0%
eAPM 47 vs 24
top 13%
First military 13:42 vs 11:01
btm 18%
▼ Slow Feudal Age at 12:58 — slower than 80% of analysed players on Migration
▲ Fast Castle Age at 16:39 — faster than 84% of analysed players on Migration
▲ High eAPM (47) — top quarter of analysed players
▼ Loom after the Feudal click (16:00) — usually safest before it
▲ Town centers almost never idle — 1s across the first 16:38
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