AoeStats
← Kiritastrich

Nomad

503247384Analyzed
1v1 RM · 1mo ago on Aug 30, 2026· 38m 47s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Bengalis · Denmark
2121
+7
🇷🇺 Cumans · Russia
1907
-7
Player eAPM Actions Feudal Castle Imperial Opening
44 1,719 14:09 18:04 — ⛏ Fish Boom FC
44 1,722 16:05 21:18 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,120 10,567 4,700 1,720 26,107 27,491
8,885 11,376 4,145 300 24,706 25,723
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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