AoeStats
← Pillage The Village

Arabia

509676113Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 38m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Italians · Spain
1174
+14
🇫🇷 Bohemians · France
1154
+15
🇺🇸 Bulgarians · United States
1150
+15
🇵🇪 Lithuanians · Peru
1132
+16
🇧🇪 Mongols · Belgium
1263
-19
🇧🇪 Khmer · Belgium
1233
-19
🇧🇪 Celts · Belgium
1072
-13
🇧🇪 Franks · Belgium
965
-9
Player eAPM Actions Feudal Castle Imperial Opening
50 1,897 8:56 20:23 — ⚔ Scout Rush
49 1,876 10:43 24:32 36:37 ⚔ Archers into Skirms
27 1,040 11:06 24:49 — ⚔ Drush
27 1,047 8:57 26:43 — ⚔ Scout Rush
25 941 9:51 22:50 — ⚔ Archers into Skirms
25 957 10:09 34:41 — ⚔ Archer Rush
23 868 10:34 20:05 — ⛏ Fast Castle
21 792 10:46 20:32 37:44 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,250 10,930 6,240 945 28,365 29,792
12,080 7,904 5,880 1,500 27,364 30,122
10,070 10,326 4,495 1,500 26,391 28,913
12,040 6,949 2,625 955 22,569 24,151
10,580 7,090 1,765 1,400 20,835 22,287
8,470 8,455 2,875 300 20,100 21,412
8,975 6,818 1,785 100 17,678 24,727
7,915 5,187 2,045 330 15,477 17,294
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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