AoeStats
← Pillage The Village

Enclosed

504291679Analyzed
1v1 RM · 27d ago on Sep 4, 2026· 72m 30s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wu · United States
1414
+19
🇧🇪 Mongols · Belgium
1489
-19
Player eAPM Actions Feudal Castle Imperial Opening
55 3,964 9:00 14:59 38:16 ⛏ Fast Castle
40 2,922 9:48 16:50 35:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,475 31,266 17,020 3,125 97,886 99,423
32,160 23,368 16,595 3,530 75,653 79,980
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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