AoeStats
← Dafixios

MegaRandom

510191309Analyzed
2v2 RM · 3d ago on Sep 29, 2026· 4m 49s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Franks · Mexico
1164
+14
🇲🇽 Chinese · Mexico
1134
+15
🇲🇽 Malians · Mexico
1124
-15
🇦🇷 Dravidians · Argentina
1098
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 208 — — —
40 191 — — —
34 165 — — —
25 123 — — —

Resources

Player Food Wood Gold Stone Spent Collected
550 500 50 100 1,200 864
400 450 50 100 1,000 580
350 500 0 100 950 267
350 450 50 100 950 492
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.