AoeStats
← Chill_Deep

Arabia

507647321Analyzed
3v3 RM · 13d ago on Sep 19, 2026· 99m 4s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Huns · United States
1083
+14
🇺🇸 Vietnamese · United States
976
+18
🇺🇸 Goths · United States
975
+18
🇲🇽 Berbers · Mexico
1094
-20
🇵🇾 Spanish · Paraguay
1009
-16
🇺🇸 Franks · United States
964
-14
Compared against 233,872 analysed team-game players on Arabia.
Fragmonkei B
Feudal Age 12:16 vs 10:18
btm 12%
Castle Age 18:10 vs 22:29
top 12%
Imperial Age 34:49 vs 39:59
top 13%
eAPM 25 vs 31
btm 34%
First military 19:36 vs 11:39
btm 12%
▼ Slow Feudal Age at 12:16 — slower than 88% of analysed players on Arabia
▲ Fast Castle Age at 18:10 — faster than 88% of analysed players on Arabia
▲ Fast Imperial Age at 34:49 — faster than 87% of analysed players on Arabia
▼ Loom after the Feudal click (19:55) — usually safest before it
▼ First military only at 19:36 (Spearman) — later than 88% of analysed players on Arabia
▲ Town centers almost never idle — 2s across the first 18:10
Chill_Deep B
Feudal Age 9:50 vs 10:18
top 36%
Castle Age 19:32 vs 22:29
top 19%
Imperial Age 49:12 vs 39:59
btm 8%
eAPM 37 vs 31
top 38%
First military 10:48 vs 11:39
top 36%
▲ Fast Castle Age at 19:32 — faster than 81% of analysed players on Arabia
▼ Slow Imperial Age at 49:12 — slower than 92% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 19:32
microwaveLAZAR D
Feudal Age 11:21 vs 10:18
btm 25%
Castle Age 23:59 vs 22:29
btm 31%
Imperial Age 81:46 vs 39:59
btm 0%
eAPM 14 vs 31
btm 9%
First military 9:13 vs 11:39
top 7%
▼ Slow Feudal Age at 11:21 — slower than 75% of analysed players on Arabia
▼ Slow Imperial Age at 81:46 — slower than 100% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:13 (Militia) — earlier than 93% of analysed players on Arabia
▼ Town centers idle 4:09 of the first 23:59 — keep villagers queued
gochodg C
Feudal Age 10:51 vs 10:18
btm 36%
Castle Age 21:46 vs 22:29
top 41%
Imperial Age 42:59 vs 39:59
btm 29%
eAPM 29 vs 31
btm 44%
First military 12:20 vs 11:39
btm 42%
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 4s across the first 21:46
EsquedaKING C
Feudal Age 11:35 vs 10:18
btm 21%
Castle Age 21:28 vs 22:29
top 37%
Imperial Age 42:37 vs 39:59
btm 31%
eAPM 23 vs 31
btm 30%
First military 12:28 vs 11:39
btm 41%
▼ Slow Feudal Age at 11:35 — slower than 79% of analysed players on Arabia
▲ Town centers almost never idle — 6s across the first 21:28
Alarbel99 Y Norris A
Feudal Age 10:05 vs 10:18
top 43%
Castle Age 21:35 vs 22:29
top 39%
Imperial Age — vs 39:59
btm 0%
eAPM 41 vs 31
top 30%
First military 12:01 vs 11:39
btm 46%
▲ Town centers almost never idle — 30s across the first 21:35
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