AoeStats
← Chill_Deep

Marketplace

504693125Analyzed
1v1 RM · 25d ago on Sep 6, 2026· 62m 27s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malians · United States
1239
+17
🇩🇪 Malay · Germany
1255
-17

Win probability

Chill_Deep's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 30,312 analysed 1v1 players on Marketplace.
Chill_Deep B
Feudal Age 10:52 vs 10:38
btm 43%
Castle Age 21:17 vs 21:53
top 43%
Imperial Age 39:40 vs 38:57
btm 44%
eAPM 31 vs 31
top 50%
First military 9:13 vs 12:33
top 11%
▲ Early military at 9:13 (Militia) — earlier than 89% of analysed players on Marketplace
▲ Town centers almost never idle — 0s across the first 21:17
[DDocs] Dr.Lehrstuhl A
Feudal Age 9:18 vs 10:38
top 14%
Castle Age 19:54 vs 21:53
top 27%
Imperial Age 38:43 vs 38:57
top 48%
eAPM 47 vs 31
top 22%
First military 9:00 vs 12:33
top 9%
▲ Fast Feudal Age at 9:18 — faster than 86% of analysed players on Marketplace
▲ Fast Castle Age at 19:54 — faster than 73% of analysed players on Marketplace
▲ High eAPM (47) — top quarter of analysed players
▼ Loom after the Feudal click (8:01) — usually safest before it
▲ Early military at 9:00 (Militia) — earlier than 91% of analysed players on Marketplace
▲ Town centers almost never idle — 19s across the first 19:53
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