AoeStats
← tomi09

Arena

507541890Analyzed
1v1 RM · 13d ago on Sep 18, 2026· 59m 21s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1110
+15
🇦🇹 Franks · Austria
1082
-15
Player eAPM Actions Feudal Castle Imperial Opening
29 1,721 10:55 15:18 29:40 ⛏ Fast Castle
21 1,273 10:02 14:07 27:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,745 35,495 21,085 4,470 102,795 104,664
38,360 21,760 14,675 3,925 78,720 85,689
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.