AoeStats
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Black Forest

510368893Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 56m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Vietnamese · Chile
861
+16
🇫🇷 Franks · France
833
+18
🇹🇷 Turks · Türkiye
799
+19
🇦🇷 Ethiopians · Argentina
796
+19
🇮🇹 Burgundians · Italy
891
-19
🇮🇹 Ethiopians · Italy
889
-19
🇫🇮 Goths · Finland
846
-17
🇮🇹 Persians · Italy
845
-17
Player eAPM Actions Feudal Castle Imperial Opening
21 1,190 13:04 17:27 27:35 ⛏ Fast Castle
20 1,096 11:31 19:37 33:39 ⛏ Fast Castle
19 1,072 11:18 15:18 31:36 ⛏ Fast Castle
17 977 15:15 21:41 38:55 ⛏ Fast Castle
15 850 10:43 19:11 31:58 ⛏ Fish Boom FC
14 790 13:45 19:51 41:48 ⛏ Fast Castle
13 745 12:00 19:55 31:07 ⛏ Fast Castle
12 663 14:08 19:37 35:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,365 32,050 22,710 3,850 115,975 118,918
39,435 23,144 25,470 3,030 91,079 95,058
25,005 20,547 20,525 1,810 67,887 69,951
21,920 21,554 17,520 3,670 64,664 81,100
28,245 10,114 18,925 850 58,134 61,677
24,155 16,665 14,350 1,650 56,820 61,871
21,825 16,137 10,700 1,660 50,322 59,955
11,075 11,381 1,820 960 25,236 34,070
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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