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Black Forest

510637531Analyzed
4v4 RM · 8h ago on Oct 1, 2026· 39m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Lithuanians · France
1543
+11
🇹🇷 Turks · Türkiye
1534
+11
🇮🇪 Malians · Ireland
1432
+15
🇮🇳 Malay · India
1390
+16
🇺🇸 Bulgarians · United States
1482
-16
🇲🇽 Maya · Mexico
1411
-13
🇪🇨 Khmer · Ecuador
1387
-12
🇨🇳 Spanish · China
1372
-12
Player eAPM Actions Feudal Castle Imperial Opening
67 2,630 9:38 17:12 33:02 ⛏ Fish Boom
33 1,291 18:22 25:00 38:03 ⛏ Fish Boom FC
32 1,262 11:38 15:26 30:09 ⛏ Fish Boom FC
31 1,205 11:05 25:58 30:44 ⛏ Fish Boom FC into Fast Imp
31 1,237 18:55 24:35 38:27 ⛏ Fish Boom FC
31 1,237 12:14 20:49 33:03 ⛏ Fast Castle
29 1,165 11:20 18:39 30:30 ⛏ Fish Boom FC
19 751 10:28 23:56 30:59 ⚔ Scouts into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
22,900 17,792 11,995 3,600 56,287 65,208
25,945 18,486 10,260 1,015 55,706 61,301
11,645 22,090 11,950 1,790 47,475 54,089
17,350 18,610 4,935 1,630 42,525 47,196
14,395 15,950 1,850 2,450 34,645 37,854
9,270 14,245 9,295 1,305 34,115 36,303
9,100 13,081 2,995 490 25,666 34,996
5,605 3,998 2,000 1,430 13,033 13,855
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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