AoeStats
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Hill Fort

505107044Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 49m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Shu · Germany
1139
+11
🇲🇽 Maya · Mexico
1137
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🇦🇷 Franks · Argentina
1075
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968
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🇺🇸 Teutons · United States
1054
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🇺🇸 Hindustanis · United States
1052
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🇪🇸 Malay · Spain
1022
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🇨🇦 Malians · Canada
974
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Player eAPM Actions Feudal Castle Imperial Opening
31 1,537 12:10 19:30 36:36 ⚔ Archers into Scouts
25 1,239 10:40 16:08 34:29 ⛏ Fast Castle
22 1,107 11:40 17:52 40:12 ⛏ Fast Castle
21 1,054 13:44 17:43 31:41 ⛏ Fast Castle
20 998 11:14 18:55 35:12 ⛏ Fast Castle
20 998 10:58 25:15 — ⛏ Fish Boom FC
20 989 10:52 19:06 36:58 ⚔ FC into Archers
12 607 11:21 18:24 40:43 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
27,360 22,535 16,105 1,850 67,850 74,321
23,355 23,268 9,815 2,635 59,073 68,035
30,265 11,670 11,160 1,500 54,595 55,343
22,350 17,940 11,595 2,550 54,435 61,915
24,470 13,065 9,755 2,780 50,070 56,297
20,385 11,435 13,620 2,870 48,310 57,293
21,385 12,480 9,990 1,845 45,700 60,244
13,060 7,690 5,565 1,675 27,990 29,385
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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