AoeStats
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Highland

505091354Analyzed
4v4 RM · 26d ago on Sep 7, 2026· 31m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1161
+14
🇩🇪 Tatars · Germany
1154
+14
🇩🇪 Khmer · Germany
1144
+14
🇦🇷 Franks · Argentina
1043
+19
🇫🇷 Huns · France
1130
-16
🇺🇸 Khmer · United States
1109
-15
🇨🇳 Hindustanis · China
1101
-15
🇨🇦 Mongols · Canada
1099
-15
Player eAPM Actions Feudal Castle Imperial Opening
35 1,111 10:16 21:48 — ⚔ Archer Rush
32 998 9:02 23:34 — ⚔ Drush into Scouts into Fish Boom
29 903 10:19 16:04 29:10 ⛏ Fast Castle
28 864 10:42 15:56 — ⛏ Fast Castle
23 725 11:46 19:03 — ⛏ Fast Castle
19 608 11:53 19:17 — ⛏ Fish Boom FC
14 424 10:43 16:35 — ⛏ Fast Castle
14 433 12:06 15:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,370 9,468 2,870 200 21,908 24,814
10,450 7,565 2,010 950 20,975 25,130
10,155 8,330 1,190 1,250 20,925 26,817
10,620 5,805 1,290 850 18,565 21,972
7,400 6,199 2,185 975 16,759 19,679
9,025 6,833 400 300 16,558 22,004
6,665 6,747 830 370 14,612 16,206
5,920 5,528 1,550 880 13,878 15,695
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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