AoeStats
← BechAnovic

Migration

509614467Analyzed
1v1 RM · 6d ago on Sep 27, 2026· 67m 49s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Bohemians · Denmark
654
+14
🇨🇴 Burgundians · Colombia
614
-14
Player eAPM Actions Feudal Castle Imperial Opening
18 1,204 11:52 26:11 44:53 ⛏ Fish Boom into Fire Galleys FC
18 1,189 14:07 22:43 40:44 ⛏ Fish Boom into Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
24,025 44,860 23,960 4,700 97,545 114,161
19,165 37,595 21,985 1,405 80,150 82,132
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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