AoeStats
← danicick

Arena

510104489Analyzed
1v1 RM · 3d ago on Sep 29, 2026· 43m 27s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Aztecs · Taiwan
914
+15
🇹🇼 Khmer · Taiwan
891
-15

Win probability

danicick's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 234,700 analysed 1v1 players on Arena.
帥帥帥 B
Feudal Age 11:07 vs 10:54
btm 41%
Castle Age 14:56 vs 16:19
top 22%
Imperial Age 33:50 vs 32:19
btm 37%
eAPM 32 vs 27
top 34%
First military 23:28 vs 17:05
btm 11%
▲ Fast Castle Age at 14:56 — faster than 78% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▼ First military only at 23:28 (Monk) — later than 89% of analysed players on Arena
▲ Town centers almost never idle — 38s across the first 14:56
danicick C
Feudal Age 11:30 vs 10:54
btm 28%
Castle Age 18:33 vs 16:19
btm 28%
Imperial Age 30:14 vs 32:19
top 30%
eAPM 18 vs 27
btm 22%
First military 15:18 vs 17:05
top 30%
▲ Fast Imperial Age at 30:14 — faster than 70% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (9:22) — usually safest before it
▲ Town centers almost never idle — 1s across the first 18:33
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