AoeStats
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Black Forest

506301170Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 88m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Sicilians · Chile
1790
+13
🇨🇱 Goths · Chile
1543
+23
🇨🇱 Berbers · Chile
1530
+24
1528
+23
🇬🇹 Jurchens · Guatemala
1756
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🇦🇺 Ethiopians · Australia
1722
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🇮🇳 Italians · India
1679
-20
🇻🇳 Byzantines · Vietnam
1664
-19
Player eAPM Actions Feudal Castle Imperial Opening
97 8,634 9:52 13:26 26:54 ⛏ Fast Castle
58 5,188 10:57 16:27 30:36 ⛏ Fast Castle
56 4,951 13:40 18:55 43:40 ⛏ Fast Castle
52 4,596 10:49 14:53 27:39 ⛏ Fast Castle
52 4,597 9:37 20:00 33:10 ⚔ M@A into Archers
50 4,410 10:53 16:53 25:13 ⛏ Fast Castle
45 3,993 13:06 16:46 31:04 ⛏ Fast Castle
43 3,798 11:20 15:01 28:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
132,255 47,689 119,540 3,245 302,729 329,790
142,770 49,344 85,770 2,505 280,389 317,571
103,230 78,078 61,735 5,150 248,193 264,418
50,510 61,182 63,660 8,635 183,987 200,751
63,770 51,859 60,815 2,960 179,404 199,117
29,795 70,861 43,965 2,670 147,291 156,079
55,395 44,139 39,725 3,990 143,249 160,505
39,710 42,325 52,675 6,545 141,255 182,218
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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