Arabia
504684811Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
19m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
HR nomadplayer's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
HR nomadplayer
C
Feudal Age
13:59
vs 9:49
btm 2%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
58
vs 39
top 17%
First military
13:38
vs 10:33
btm 20%
▼
Slow Feudal Age at 13:59 — slower than 98% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▼
Town centers idle 4:48 of the first 19:03 — keep villagers queued
baby
A
Feudal Age
9:44
vs 9:49
top 47%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
50
vs 39
top 28%
First military
8:26
vs 10:33
top 15%
▲
Early military at 8:26 (Militia) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 19:03