AoeStats
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Arena

507584915Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 31m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Teutons · Brazil
1609
+7
🇧🇷 Poles · Brazil
1404
+15
🇧🇷 Bulgarians · Brazil
1341
+17
🇧🇷 Khmer · Brazil
1309
+18
🇷🇺 Britons · Russia
1456
-18
🇬🇧 Celts · United Kingdom
1378
-14
🇺🇸 Maya · United States
1338
-13
🇧🇪 Hindustanis · Belgium
1333
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 1,804 10:58 15:10 — ⛏ Fast Castle
49 1,534 11:29 15:26 — ⛏ Fast Castle
46 1,426 10:23 14:10 27:47 ⛏ Fast Castle
43 1,348 11:06 15:02 — ⛏ Fast Castle
40 1,265 8:10 24:55 — ⚔ Towers FC
40 1,247 10:35 13:36 28:53 ⛏ Fast Castle
37 1,172 11:39 15:47 — ⛏ Fast Castle
30 947 10:09 16:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,550 9,265 6,855 850 33,520 34,313
13,555 10,920 4,925 950 30,350 36,618
10,945 6,110 4,895 200 22,150 22,522
9,665 7,140 2,375 965 20,145 21,518
9,750 7,550 580 1,870 19,750 22,953
6,525 6,890 1,775 2,805 17,995 20,925
6,825 3,590 300 2,240 12,955 12,951
6,000 4,710 1,740 155 12,605 14,573
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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