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Black Forest

503340481Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 48m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1432
+12
🇩🇪 Burmese · Germany
1316
+17
🇨🇳 Khmer · China
1293
+18
🇬🇧 Bohemians · United Kingdom
1278
+19
🇦🇺 Bengalis · Australia
1340
-17
🇬🇧 Persians · United Kingdom
1339
-16
🇩🇪 Goths · Germany
1338
-16
🇳🇴 Mongols · Norway
1318
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,443 13:20 17:24 37:10 ⛏ Fish Boom FC
48 2,340 12:38 16:40 30:57 ⛏ Fish Boom FC
43 2,073 13:00 16:39 30:36 ⛏ Fish Boom FC
32 1,566 12:57 17:11 35:58 ⛏ Fast Castle
28 1,360 11:56 15:51 29:47 ⛏ Fish Boom FC
27 1,295 12:50 16:23 31:32 ⛏ Fast Castle
24 1,174 13:32 25:26 — ⚔ Tower Rush
22 1,096 10:53 14:49 33:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,545 20,815 16,240 3,945 83,545 94,378
40,730 19,828 18,060 4,400 83,018 87,796
38,070 22,085 18,165 2,635 80,955 102,393
31,940 15,987 19,700 1,705 69,332 71,158
24,380 23,860 8,965 2,120 59,325 67,490
21,445 14,301 11,335 2,960 50,041 55,259
14,040 14,863 13,580 940 43,423 49,718
14,840 15,466 1,520 900 32,726 36,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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