Arabia
504705802Analyzed2v2 RM
·
25d ago on Sep 6, 2026·
71m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[[email protected]] Darku$ [+]
222 units ordered
Woad Raider93
Halberdier44
Mangonel24
Pikeman19
Trebuchet13
Monk12
Battering Ram11
Spearman4
Capped Ram2
First military 23:29 — Woad Raider
星河船泊
340 units ordered
Mangudai227
Hussar64
Light Cavalry34
Monk15
First military 31:15 — Mangudai
T
419 units ordered
Champi Scout272
Halberdier89
Pikeman46
Spearman6
Trebuchet6
First military 21:56 — Champi Scout
=(^.^)=
154 units ordered
Paladin126
Knight18
Archer8
Scout Cavalry1
Monk1
First military 14:12 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[[email protected]] Darku$ [+]’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
星河船泊’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
T’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
=(^.^)=’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3