AoeStats
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Black Forest

505783646Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 33m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
1634
+16
🇦🇺 Berbers · Australia
1563
+19
🇦🇺 Mapuche · Australia
1560
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🇦🇷 Sicilians · Argentina
1531
+20
🇦🇷 Inca · Argentina
1698
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🇦🇺 Teutons · Australia
1628
-19
🇮🇳 Britons · India
1616
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🇺🇸 Dravidians · United States
1550
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 1,835 10:37 23:41 — ⚔ M@A FC
44 1,460 9:37 20:02 — ⛏ Fast Castle
37 1,227 10:05 22:21 — ⛏ Fast Castle
35 1,169 10:52 14:41 — ⛏ Fast Castle
34 1,120 10:49 23:36 — ⛏ Fast Castle
32 1,064 11:59 21:54 — ⛏ Fast Castle
28 948 10:15 14:14 32:14 ⛏ Fast Castle
24 797 12:04 16:02 32:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,665 10,915 3,480 1,630 28,690 32,756
13,550 10,165 4,320 400 28,435 29,740
11,250 9,936 3,185 1,010 25,381 31,285
11,485 10,760 2,125 645 25,015 26,356
10,755 7,740 3,755 1,600 23,850 25,522
8,775 7,925 535 1,345 18,580 20,645
7,360 5,581 2,320 1,205 16,466 18,873
8,820 5,362 1,550 430 16,162 17,837
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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