AoeStats
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Four Lakes

503054646Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 26m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Inca · Argentina
1437
+13
🇦🇷 Dravidians · Argentina
1419
+14
🇺🇾 Muisca · Uruguay
1408
+14
🇦🇷 Georgians · Argentina
1289
+20
🇨🇳 Japanese · China
1377
-15
🇦🇷 Ethiopians · Argentina
1369
-15
1368
-15
🇧🇷 Huns · Brazil
1355
-14
Player eAPM Actions Feudal Castle Imperial Opening
61 1,599 9:09 — — ⚔ Archer Rush
51 1,345 11:31 22:32 — ⚔ Drush into Fish Boom into Archers
39 1,020 10:41 23:57 — ⚔ Fish Boom into Archers
37 972 11:20 15:46 — ⛏ Fish Boom FC
34 881 13:25 24:42 — ⚔ Skirmisher Rush
33 872 11:03 16:17 — ⛏ Fish Boom FC
32 832 10:18 22:37 — ⚔ Fish Boom into Scouts
21 547 9:37 23:50 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,905 6,488 4,245 200 20,838 21,493
8,165 7,335 2,410 135 18,045 17,942
8,200 4,189 3,200 0 15,589 16,612
6,020 5,794 3,185 0 14,999 16,170
6,395 4,148 1,775 120 12,438 13,974
4,525 5,428 2,220 100 12,273 12,835
4,825 4,145 685 775 10,430 11,061
3,720 3,120 2,100 0 8,940 10,856
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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