Arabia
510310458Analyzed1v1 RM
·
3d ago on Sep 30, 2026·
49m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Segipp's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,360 analysed 1v1 players on Arabia.
Spironolacton
B
Feudal Age
10:02
vs 9:49
btm 43%
Castle Age
23:12
vs 21:48
btm 30%
Imperial Age
—
vs 38:58
btm 0%
eAPM
48
vs 38
top 31%
First military
11:36
vs 10:33
btm 34%
Segipp
D
Feudal Age
10:28
vs 9:49
btm 31%
Castle Age
22:30
vs 21:48
btm 39%
Imperial Age
43:17
vs 38:58
btm 19%
eAPM
26
vs 38
btm 23%
First military
11:55
vs 10:33
btm 30%
▼
Slow Imperial Age at 43:17 — slower than 81% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Town centers idle 3:55 of the first 22:30 — keep villagers queued