Arena
505164091Analyzed3v3 RM
·
24d ago on Sep 8, 2026·
8m 47s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
free_willy
C
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
24
vs 27
btm 41%
dambo
C
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
21
vs 27
btm 31%
▲
Town centers almost never idle — 11s across the first 8:47
Don Constan
D
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
7
vs 27
btm 2%
▼
Low eAPM (7) — busier hands win idle time back
▼
Town centers idle 3:22 of the first 8:47 — keep villagers queued
Meke
C
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
22
vs 27
btm 34%
▲
Town centers almost never idle — 1s across the first 8:47
MAU CALLEJA
C
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
25
vs 27
btm 44%
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 8:47
ASPROS
A
Feudal Age
—
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
35
vs 27
top 28%
▲
Town centers almost never idle — 16s across the first 8:47