Marketplace
505356526Analyzed1v1 RM
·
22d ago on Sep 9, 2026·
45m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
cad1sc's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 30,312 analysed 1v1 players on Marketplace.
cad1sc
D
Feudal Age
11:10
vs 10:38
btm 36%
Castle Age
28:53
vs 21:53
btm 5%
Imperial Age
—
vs 38:57
btm 0%
eAPM
15
vs 31
btm 11%
First military
19:55
vs 12:33
btm 14%
▼
Slow Castle Age at 28:53 — slower than 95% of analysed players on Marketplace
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 19:55 (Militia) — later than 86% of analysed players on Marketplace
▼
Town centers idle 10:18 of the first 28:53 — keep villagers queued
chirigatica
D
Feudal Age
12:26
vs 10:38
btm 15%
Castle Age
23:00
vs 21:53
btm 37%
Imperial Age
45:10
vs 38:57
btm 14%
eAPM
17
vs 31
btm 16%
First military
15:28
vs 12:33
btm 32%
▼
Slow Feudal Age at 12:26 — slower than 85% of analysed players on Marketplace
▼
Slow Imperial Age at 45:10 — slower than 86% of analysed players on Marketplace
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:11 of the first 23:00 — keep villagers queued