Arabia
505137015Analyzed1v1 RM
·
24d ago on Sep 8, 2026·
63m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Savage_Sevro's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
tjchavezf
D
Feudal Age
11:32
vs 9:49
btm 13%
Castle Age
26:15
vs 21:49
btm 9%
Imperial Age
47:24
vs 38:58
btm 7%
eAPM
29
vs 38
btm 30%
First military
10:15
vs 10:33
top 44%
▼
Slow Feudal Age at 11:32 — slower than 87% of analysed players on Arabia
▼
Slow Castle Age at 26:15 — slower than 91% of analysed players on Arabia
▼
Slow Imperial Age at 47:24 — slower than 93% of analysed players on Arabia
▲
Town centers almost never idle — 8s across the first 26:15
Savage_Sevro
D
Feudal Age
11:50
vs 9:49
btm 10%
Castle Age
24:47
vs 21:49
btm 16%
Imperial Age
36:44
vs 38:58
top 29%
eAPM
17
vs 38
btm 8%
First military
12:19
vs 10:33
btm 27%
▼
Slow Feudal Age at 11:50 — slower than 90% of analysed players on Arabia
▼
Slow Castle Age at 24:47 — slower than 84% of analysed players on Arabia
▲
Fast Imperial Age at 36:44 — faster than 71% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (12:01) — usually safest before it
▼
Town centers idle 5:22 of the first 24:47 — keep villagers queued