AoeStats
← maize

Hideout

507510724Analyzed
1v1 RM · 14d ago on Sep 18, 2026· 41m 49s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Teutons · Austria
1030
+17
🇺🇸 Berbers · United States
1059
-17

Win probability

maize's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
Nightking C
Feudal Age 10:11 vs 10:26
top 41%
Castle Age 22:25 vs 18:38
btm 21%
Imperial Age — vs 35:42
btm 0%
eAPM 29 vs 31
btm 44%
First military 21:33 vs 14:50
btm 11%
▼ Slow Castle Age at 22:25 — slower than 79% of analysed players on Hideout
▼ First military only at 21:33 (Militia) — later than 89% of analysed players on Hideout
▲ Town centers almost never idle — 10s across the first 22:25
maize B
Feudal Age 11:43 vs 10:26
btm 13%
Castle Age 15:45 vs 18:38
top 28%
Imperial Age 33:02 vs 35:42
top 28%
eAPM 25 vs 31
btm 34%
First military 17:36 vs 14:50
btm 29%
▼ Slow Feudal Age at 11:43 — slower than 87% of analysed players on Hideout
▲ Fast Castle Age at 15:45 — faster than 72% of analysed players on Hideout
▲ Fast Imperial Age at 33:02 — faster than 72% of analysed players on Hideout
▼ Loom after the Feudal click (18:43) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:45
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