AoeStats
← maize

Runestones

507475464Analyzed
1v1 RM · 13d ago on Sep 18, 2026· 42m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burmese · United States
1044
+15
🇷🇺 Malians · Russia
1017
-15

Win probability

maize's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 18,472 analysed 1v1 players on Runestones.
heimdallr D
Feudal Age 11:11 vs 10:15
btm 27%
Castle Age 23:04 vs 21:31
btm 31%
Imperial Age — vs 38:22
btm 0%
eAPM 21 vs 34
btm 22%
First military 13:45 vs 11:31
btm 32%
▼ Low eAPM (21) — busier hands win idle time back
▼ Loom after the Feudal click (15:35) — usually safest before it
▲ Town centers almost never idle — 19s across the first 23:04
maize B
Feudal Age 9:51 vs 10:15
top 38%
Castle Age 21:52 vs 21:31
btm 46%
Imperial Age 35:51 vs 38:22
top 28%
eAPM 28 vs 34
btm 37%
First military 10:50 vs 11:31
top 41%
▲ Fast Imperial Age at 35:51 — faster than 72% of analysed players on Runestones
▲ Town centers almost never idle — 1s across the first 21:52
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