AoeStats
← catchchez

Four Lakes

508201206Analyzed
1v1 RM · 12d ago on Sep 21, 2026· 31m 6s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
794
+14
🇮🇳 Persians · India
754
-14

Win probability

catchchez's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
catchchez B
Feudal Age 9:44 vs 10:51
top 15%
Castle Age 19:01 vs 20:09
top 37%
Imperial Age — vs 36:23
btm 0%
eAPM 21 vs 32
btm 23%
First military 18:21 vs 12:45
btm 14%
▲ Fast Feudal Age at 9:44 — faster than 85% of analysed players on Four Lakes
▼ Low eAPM (21) — busier hands win idle time back
▼ First military only at 18:21 (Skirmisher) — later than 86% of analysed players on Four Lakes
DANY LUGA A
Feudal Age 10:11 vs 10:51
top 28%
Castle Age 18:07 vs 20:09
top 27%
Imperial Age — vs 36:23
btm 0%
eAPM 37 vs 32
top 39%
First military 23:36 vs 12:45
btm 3%
▲ Fast Feudal Age at 10:11 — faster than 72% of analysed players on Four Lakes
▲ Fast Castle Age at 18:07 — faster than 73% of analysed players on Four Lakes
▼ First military only at 23:36 (Scorpion) — later than 97% of analysed players on Four Lakes
▲ Town centers almost never idle — 13s across the first 18:07
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