Runestones
507603377Analyzed1v1 RM
·
15d ago on Sep 19, 2026·
17m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
catchchez's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
catchchez
C
Feudal Age
10:44
vs 10:15
btm 37%
Castle Age
—
vs 21:31
btm 0%
Imperial Age
—
vs 38:22
btm 0%
eAPM
25
vs 34
btm 31%
First military
13:02
vs 11:31
btm 36%
▼
Town centers idle 4:02 of the first 17:52 — keep villagers queued
momia34
D
Feudal Age
12:43
vs 10:15
btm 8%
Castle Age
—
vs 21:31
btm 0%
Imperial Age
—
vs 38:22
btm 0%
eAPM
15
vs 34
btm 9%
First military
14:40
vs 11:31
btm 27%
▼
Slow Feudal Age at 12:43 — slower than 92% of analysed players on Runestones
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:13 of the first 17:52 — keep villagers queued