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African Clearing

510924651Analyzed
4v4 RM · 10h ago on Oct 3, 2026· 76m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1395
+13
🇺🇸 Magyars · United States
1367
+14
🇺🇸 Italians · United States
1317
+16
🇺🇸 Franks · United States
1290
+18
🇨🇴 Tupi · Colombia
1433
-19
🇲🇽 Vietnamese · Mexico
1343
-16
🇪🇨 Khmer · Ecuador
1302
-14
🇲🇽 Sicilians · Mexico
1234
-12
Player eAPM Actions Feudal Castle Imperial Opening
63 4,811 11:45 25:52 49:41 ⚔ Scout Rush
46 3,481 13:59 33:54 59:52 ⚔ Scout Rush
42 3,241 12:53 25:19 42:03 ⚔ Archer Rush
34 2,589 14:51 19:04 55:45 ⛏ Fast Castle
32 2,429 12:26 30:38 44:42 ⛏ Fast Castle
30 2,260 15:21 23:47 50:27
24 1,853 12:32 28:29 48:57 ⚔ Scout Rush
10 784 — — —

Resources

Player Food Wood Gold Stone Spent Collected
53,495 53,731 18,390 6,550 132,166 149,727
47,935 12,655 38,095 2,200 100,885 109,149
26,075 40,919 26,315 5,230 98,539 102,341
36,290 27,677 16,445 4,405 84,817 87,095
35,495 17,631 24,430 2,550 80,106 85,002
32,420 16,394 17,900 4,410 71,124 78,722
12,705 24,219 15,785 3,750 56,459 68,955
1,650 1,791 110 400 3,951 3,206
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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