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Arena

508280748Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 54m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1742
+13
🇦🇷 Saracens · Argentina
1657
+16
🇮🇳 Bulgarians · India
1627
+18
🇵🇪 Wu · Peru
1582
+20
🇦🇹 Vikings · Austria
1682
-17
🇩🇪 Vikings · Germany
1672
-17
🇩🇪 Vikings · Germany
1665
-17
🇺🇸 Vikings · United States
1649
-16
Player eAPM Actions Feudal Castle Imperial Opening
56 3,042 10:20 14:31 30:27 ⛏ Fast Castle
54 2,948 10:46 14:24 31:41 ⛏ Fast Castle
52 2,819 11:12 15:01 29:02 ⛏ Fast Castle
40 2,171 10:11 16:21 22:13 ◆ FC into Fast Imp
40 2,166 11:26 15:09 34:20 ⛏ Fast Castle
39 2,152 11:00 15:08 31:25 ⛏ Fast Castle
38 2,077 10:40 14:30 27:01 ⛏ Fast Castle
26 1,436 9:51 15:36 44:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,850 23,565 39,125 4,210 129,750 130,746
57,045 36,025 15,100 2,150 110,320 114,292
49,220 21,040 22,175 5,790 98,225 104,310
45,625 29,923 11,890 2,460 89,898 95,320
45,630 22,340 12,225 5,450 85,645 97,208
26,870 33,280 16,145 1,610 77,905 90,886
11,910 15,125 12,860 2,285 42,180 44,031
17,145 14,185 8,415 2,250 41,995 48,382
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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