Arena
508518663Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
107m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 229,804 analysed 1v1 players on Arena.
FusedConch3153
D
Feudal Age
12:19
vs 10:54
btm 12%
Castle Age
25:43
vs 16:19
btm 3%
Imperial Age
50:42
vs 32:19
btm 1%
eAPM
9
vs 27
btm 2%
First military
22:14
vs 17:05
btm 15%
▼
Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arena
▼
Slow Castle Age at 25:43 — slower than 97% of analysed players on Arena
▼
Slow Imperial Age at 50:42 — slower than 99% of analysed players on Arena
▼
Low eAPM (9) — busier hands win idle time back
▼
First military only at 22:14 (Spearman) — later than 85% of analysed players on Arena
▼
Town centers idle 7:33 of the first 25:43 — keep villagers queued
Merouane
D
Feudal Age
15:19
vs 10:54
btm 1%
Castle Age
27:02
vs 16:19
btm 2%
Imperial Age
65:49
vs 32:19
btm 0%
eAPM
14
vs 27
btm 11%
First military
30:29
vs 17:05
btm 2%
▼
Slow Feudal Age at 15:19 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 27:02 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 65:49 — slower than 100% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:29 (Spearman) — later than 98% of analysed players on Arena
▼
Town centers idle 9:46 of the first 27:02 — keep villagers queued