Runestones
508314679Analyzed1v1 RM
·
9d ago on Sep 21, 2026·
35m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
UMP master's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
ButtSnorkel6817
A
Feudal Age
9:19
vs 10:15
top 22%
Castle Age
21:36
vs 21:31
btm 49%
Imperial Age
—
vs 38:22
btm 0%
eAPM
40
vs 34
top 39%
First military
7:23
vs 11:31
top 5%
▲
Fast Feudal Age at 9:19 — faster than 78% of analysed players on Runestones
▲
Early military at 7:23 (Militia) — earlier than 95% of analysed players on Runestones
UMP master
A
Feudal Age
9:25
vs 10:15
top 25%
Castle Age
14:13
vs 21:31
top 1%
Imperial Age
—
vs 38:22
btm 0%
eAPM
21
vs 34
btm 22%
First military
14:14
vs 11:31
btm 29%
▲
Fast Feudal Age at 9:25 — faster than 75% of analysed players on Runestones
▲
Fast Castle Age at 14:13 — faster than 99% of analysed players on Runestones
▼
Low eAPM (21) — busier hands win idle time back
▼
Loom after the Feudal click (8:34) — usually safest before it
▲
Town centers almost never idle — 44s across the first 14:13