Arabia
509237251Analyzed2v2 RM
·
6d ago on Sep 26, 2026·
39m 38s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
CuerVoArG!!!
A
Feudal Age
9:46
vs 10:18
top 34%
Castle Age
19:23
vs 22:29
top 18%
Imperial Age
36:10
vs 39:58
top 20%
eAPM
26
vs 31
btm 37%
First military
10:33
vs 11:40
top 30%
▲
Fast Castle Age at 19:23 — faster than 82% of analysed players on Arabia
▲
Fast Imperial Age at 36:10 — faster than 80% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 19:23
TheWalker6055
C
Feudal Age
12:01
vs 10:18
btm 15%
Castle Age
23:38
vs 22:29
btm 35%
Imperial Age
38:29
vs 39:58
top 38%
eAPM
20
vs 31
btm 22%
First military
11:38
vs 11:40
top 50%
▼
Slow Feudal Age at 12:01 — slower than 85% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 23:38
Gen
B
Feudal Age
11:39
vs 10:18
btm 20%
Castle Age
15:32
vs 22:29
top 3%
Imperial Age
—
vs 39:58
btm 0%
eAPM
19
vs 31
btm 20%
First military
16:22
vs 11:40
btm 22%
▼
Slow Feudal Age at 11:39 — slower than 80% of analysed players on Arabia
▲
Fast Castle Age at 15:32 — faster than 97% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
LXXIII
D
Feudal Age
10:24
vs 10:18
btm 48%
Castle Age
24:09
vs 22:29
btm 30%
Imperial Age
—
vs 39:58
btm 0%
eAPM
13
vs 31
btm 8%
First military
16:34
vs 11:40
btm 21%
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more