Arena
507973167Analyzed1v1 RM
·
12d ago on Sep 20, 2026·
70m 45s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
flo.meu.jeu
597 units ordered
Longbowman271
Halberdier242
Cavalier24
Trebuchet16
Pikeman14
Man-at-Arms7
Archer6
Monk6
Spearman4
Crossbowman4
Knight3
First military 11:34 — Spearman
TheWalker6055
396 units ordered
Halberdier116
Woad Raider111
Heavy Scorpion82
Scorpion30
Cavalier22
Man-at-Arms16
Pikeman6
Militia4
Trebuchet3
Capped Ram3
Siege Ram3
First military 13:30 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
flo.meu.jeu’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
TheWalker6055’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3