Arabia
505990662Analyzed2v2 RM
·
19d ago on Sep 11, 2026·
44m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
CHUPA <AUS>
98 units ordered
Light Cavalry40
Konnik36
Scout Cavalry8
Mangonel5
Spearman4
Militia2
Knight2
Battering Ram1
First military 11:46 — Militia
bumap
76 units ordered
Fire Lancer59
Archer5
Spearman4
Crossbowman3
Rattan Archer2
Mangonel1
Battering Ram1
Siege Tower1
First military 11:23 — Spearman
Invictus SPQR
151 units ordered
Boyar77
Knight60
Scout Cavalry7
Monk3
Battering Ram3
Trebuchet1
First military 10:05 — Scout Cavalry
Muli
126 units ordered
Crossbowman72
Archer29
Arbalester20
Skirmisher2
Spearman2
Mangonel1
First military 13:11 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
CHUPA <AUS>’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
bumap’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Invictus SPQR’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Muli’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3