Socotra
505980550Analyzed2v2 RM
·
19d ago on Sep 11, 2026·
33m 32s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Invictus SPQR
94 units ordered
Battle Elephant43
Elite Skirmisher34
Skirmisher13
Militia4
First military 7:56 — Militia
Muli
25 units ordered
Serjeant22
Battering Ram3
First military 11:44 — Serjeant
90C
50 units ordered
Archer18
Crossbowman16
Monk5
Scout Cavalry3
Spearman3
Battering Ram3
Scorpion2
First military 12:23 — Archer
EDGAR_MAGNO_29
38 units ordered
Composite Bowman23
Petard5
Spearman5
Monk4
Warrior Priest1
First military 24:59 — Petard
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Invictus SPQR’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Muli’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
90C’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
EDGAR_MAGNO_29’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3