AoeStats
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African Clearing

506366519Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 41m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1094
+13
🇮🇳 Turks · India
1044
+15
🇬🇧 Chinese · United Kingdom
1001
+16
🇮🇳 Teutons · India
998
+17
🇹🇷 Japanese · Türkiye
1078
-17
🇹🇷 Lithuanians · Türkiye
1028
-16
🇹🇷 Italians · Türkiye
1005
-15
🇹🇷 Huns · Türkiye
952
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,511 15:20 21:09 — ⛏ Fast Castle
31 1,287 13:02 17:21 — ⛏ Fast Castle
29 1,220 13:37 18:27 41:11 ⛏ Fast Castle
21 890 13:50 19:36 — ⛏ Fast Castle
20 832 14:17 22:32 — ⛏ Fast Castle
19 802 15:09 23:34 37:11 ⛏ Fast Castle
17 725 19:15 23:53 28:42 ◆ FC into Fast Imp
11 445 15:39 19:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,275 9,735 7,175 1,660 30,845 35,661
12,995 9,480 3,680 1,850 28,005 28,694
9,590 10,890 5,050 2,150 27,680 30,835
9,070 6,283 3,155 1,500 20,008 20,729
9,780 6,905 2,845 315 19,845 20,856
8,160 5,405 2,605 1,050 17,220 18,728
6,615 6,559 2,875 500 16,549 16,437
5,650 3,615 570 500 10,335 9,737
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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