AoeStats
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MegaRandom

509946487Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 43m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Mongols · Sweden
1306
+11
🇸🇪 Lithuanians · Sweden
1185
+15
🇬🇧 Maya · United Kingdom
1170
+16
🇸🇪 Franks · Sweden
1034
+22
🇨🇿 Georgians · Czechia
1219
-18
🇳🇱 Huns · Netherlands
1200
-17
🇨🇿 Jurchens · Czechia
1149
-15
🇨🇿 Hindustanis · Czechia
1121
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,138 11:50 15:17 — ⛏ Fast Castle
43 1,868 11:05 21:53 41:14
40 1,747 9:55 20:58 35:56 ⚔ M@A into Archers
40 1,773 10:19 20:38 37:30 ⚔ Scout Rush
36 1,560 10:29 18:51 39:44 ⚔ Archer Rush
25 1,117 11:58 19:19 38:59 ⛏ Fast Castle
21 912 14:19 20:02 — ⛏ Fast Castle
16 684 12:43 19:54 40:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,040 16,734 10,545 2,550 45,869 49,784
17,810 9,175 9,810 2,355 39,150 39,856
17,800 14,857 4,330 2,045 39,032 45,615
9,840 11,559 9,145 1,055 31,599 39,561
14,360 7,556 6,545 1,580 30,041 35,472
8,650 11,150 6,765 1,070 27,635 33,715
11,385 10,905 2,860 2,155 27,305 29,399
9,265 9,156 2,180 1,575 22,176 23,649
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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