African Clearing
504562992Analyzed4v4 RM
·
25d ago on Sep 5, 2026·
56m 41s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 221,720 analysed team-game players on African Clearing.
Erickinio
D
Feudal Age
14:19
vs 13:36
btm 31%
Castle Age
26:54
vs 20:32
btm 12%
Imperial Age
49:29
vs 40:27
btm 9%
eAPM
30
vs 30
top 50%
First military
15:51
vs 17:06
top 41%
▼
Slow Castle Age at 26:54 — slower than 88% of analysed players on African Clearing
▼
Slow Imperial Age at 49:29 — slower than 91% of analysed players on African Clearing
▼
Town centers idle 3:23 of the first 26:54 — keep villagers queued
AveMiller
D
Feudal Age
14:04
vs 13:36
btm 37%
Castle Age
24:24
vs 20:32
btm 24%
Imperial Age
—
vs 40:27
btm 0%
eAPM
6
vs 30
btm 2%
First military
26:16
vs 17:06
btm 7%
▼
Slow Castle Age at 24:24 — slower than 76% of analysed players on African Clearing
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 26:16 (Spearman) — later than 93% of analysed players on African Clearing
▼
Town centers idle 7:54 of the first 24:24 — keep villagers queued
BOT Arnold
D
Feudal Age
15:25
vs 13:36
btm 14%
Castle Age
23:03
vs 20:32
btm 32%
Imperial Age
52:47
vs 40:27
btm 5%
eAPM
18
vs 30
btm 16%
First military
24:58
vs 17:06
btm 9%
▼
Slow Feudal Age at 15:25 — slower than 86% of analysed players on African Clearing
▼
Slow Imperial Age at 52:47 — slower than 95% of analysed players on African Clearing
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 24:58 (Knight) — later than 91% of analysed players on African Clearing
Ultra cogolloo
D
Feudal Age
15:44
vs 13:36
btm 11%
Castle Age
27:18
vs 20:32
btm 11%
Imperial Age
56:36
vs 40:27
btm 2%
eAPM
25
vs 30
btm 34%
First military
17:34
vs 17:06
btm 47%
▼
Slow Feudal Age at 15:44 — slower than 89% of analysed players on African Clearing
▼
Slow Castle Age at 27:18 — slower than 89% of analysed players on African Clearing
▼
Slow Imperial Age at 56:36 — slower than 98% of analysed players on African Clearing
▼
Town centers idle 8:05 of the first 27:18 — keep villagers queued
Lechucita27
D
Feudal Age
18:30
vs 13:36
btm 2%
Castle Age
29:15
vs 20:32
btm 7%
Imperial Age
—
vs 40:27
btm 0%
eAPM
21
vs 30
btm 22%
First military
20:37
vs 17:06
btm 23%
▼
Slow Feudal Age at 18:30 — slower than 98% of analysed players on African Clearing
▼
Slow Castle Age at 29:15 — slower than 93% of analysed players on African Clearing
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 6:05 of the first 29:15 — keep villagers queued
cryptomamador
D
Feudal Age
16:18
vs 13:36
btm 8%
Castle Age
24:33
vs 20:32
btm 23%
Imperial Age
44:50
vs 40:27
btm 23%
eAPM
14
vs 30
btm 8%
First military
19:54
vs 17:06
btm 28%
▼
Slow Feudal Age at 16:18 — slower than 92% of analysed players on African Clearing
▼
Slow Castle Age at 24:33 — slower than 77% of analysed players on African Clearing
▼
Slow Imperial Age at 44:50 — slower than 77% of analysed players on African Clearing
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 3:34 of the first 24:33 — keep villagers queued
Daikuangel
B
Feudal Age
14:02
vs 13:36
btm 38%
Castle Age
21:01
vs 20:32
btm 46%
Imperial Age
35:36
vs 40:27
top 15%
eAPM
18
vs 30
btm 16%
First military
18:38
vs 17:06
btm 38%
▲
Fast Imperial Age at 35:36 — faster than 85% of analysed players on African Clearing
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 3:35 of the first 21:01 — keep villagers queued
BAIDOT
D
Feudal Age
18:59
vs 13:36
btm 2%
Castle Age
24:07
vs 20:32
btm 25%
Imperial Age
50:14
vs 40:27
btm 8%
eAPM
35
vs 30
top 38%
First military
24:09
vs 17:06
btm 10%
▼
Slow Feudal Age at 18:59 — slower than 98% of analysed players on African Clearing
▼
Slow Castle Age at 24:07 — slower than 75% of analysed players on African Clearing
▼
Slow Imperial Age at 50:14 — slower than 92% of analysed players on African Clearing
▼
Loom never researched — one lost villager costs more
▼
First military only at 24:09 (Knight) — later than 90% of analysed players on African Clearing
▼
Town centers idle 4:33 of the first 24:07 — keep villagers queued