AoeStats
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Arena

509707382Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 54m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Italians · Türkiye
1416
+11
🇹🇷 Muisca · Türkiye
1382
+13
🇹🇷 Franks · Türkiye
1312
+16
🇹🇷 Britons · Türkiye
1086
+25
🇮🇳 Cumans · India
1449
-22
🇮🇳 Georgians · India
1375
-19
1249
-14
🇮🇳 Hindustanis · India
1134
-10
Player eAPM Actions Feudal Castle Imperial Opening
63 3,415 8:43 20:08 33:17 ⛏ Fast Castle
41 2,244 13:39 18:47 33:32 ⛏ Fast Castle
41 2,204 9:19 15:54 31:26 ⛏ Fast Castle
41 2,232 11:01 15:36 30:03 ⛏ Fast Castle
32 1,748 11:05 17:56 28:32 ⛏ Fast Castle
31 1,668 11:11 14:51 28:25 ⛏ Fast Castle
26 1,427 11:24 15:23 30:48 ⛏ Fast Castle
22 1,201 10:54 16:53 33:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,030 25,620 17,110 2,415 82,175 85,910
25,345 26,690 23,115 5,055 80,205 87,855
32,675 11,480 28,070 200 72,425 84,253
29,435 30,125 9,870 1,800 71,230 88,022
31,510 15,725 16,815 3,500 67,550 71,747
29,090 12,515 16,460 5,080 63,145 73,212
27,045 11,670 19,575 2,250 60,540 65,778
16,535 22,225 6,175 430 45,365 48,015
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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