AoeStats
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MegaRandom

510299333Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 24m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1928
+10
🇭🇰 Cumans · Hong Kong SAR China
1914
+10
🇧🇪 Berbers · Belgium
1663
+20
🇦🇲 Armenians · Armenia
1645
+21
🇲🇦 Burmese · Morocco
1843
-18
🇨🇭 Turks · Switzerland
1780
-16
🇨🇿 Vikings · Czechia
1778
-16
🇬🇧 Wu · United Kingdom
1668
-11
Player eAPM Actions Feudal Castle Imperial Opening
74 1,792 9:04 22:17 — ⚔ Archer Rush
67 1,638 10:02 22:55 — ⚔ M@A into Archers into Skirms
64 1,550 10:03 23:34 — ⚔ Archer Rush
53 1,288 9:02 21:31 — ⚔ Scout Rush
51 1,244 9:19 — — ⚔ Archer Rush
51 1,252 8:44 22:33 — ⚔ Scout Rush
50 1,226 9:10 — — ⚔ Scout Rush
43 1,058 9:16 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
3,970 4,792 2,965 65 11,792 12,256
T
6,765 4,140 350 100 11,355 12,603
4,525 3,988 2,400 0 10,913 11,374
7,195 3,152 545 0 10,892 11,040
6,580 3,914 350 0 10,844 11,880
4,860 3,759 770 1,020 10,409 10,850
3,650 3,484 2,600 125 9,859 10,023
4,030 3,443 2,325 0 9,798 11,500
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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