Team Islands
503635908Analyzed2v2 RM
·
1mo ago on Sep 1, 2026·
18m 35s·
4 players
Game mode
Random Map
Map size
185×185
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 2,243,146 analysed team-game players across all maps (too few analysed Team Islands games yet).
Gag0
C
Feudal Age
11:30
vs 11:33
top 49%
Castle Age
—
vs 19:12
btm 0%
Imperial Age
—
vs 35:21
btm 0%
eAPM
20
vs 28
btm 28%
First military
11:32
vs 17:15
top 14%
▲
Early military at 11:32 (Fire Galley) — earlier than 86% of analysed players
Ramms
A
Feudal Age
9:55
vs 11:33
top 16%
Castle Age
17:07
vs 19:12
top 32%
Imperial Age
—
vs 35:21
btm 0%
eAPM
20
vs 28
btm 28%
First military
13:42
vs 17:15
top 27%
▲
Fast Feudal Age at 9:55 — faster than 84% of analysed players
▲
Town centers almost never idle — 12s across the first 17:07
Doña Cheyen
A
Feudal Age
10:35
vs 11:33
top 28%
Castle Age
—
vs 19:12
btm 0%
Imperial Age
—
vs 35:21
btm 0%
eAPM
39
vs 28
top 23%
First military
12:52
vs 17:15
top 22%
▲
Fast Feudal Age at 10:35 — faster than 72% of analysed players
▲
High eAPM (39) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 18:35
Ignatius Pennyworth IX
A
Feudal Age
11:09
vs 11:33
top 42%
Castle Age
15:10
vs 19:12
top 14%
Imperial Age
—
vs 35:21
btm 0%
eAPM
32
vs 28
top 38%
First military
15:06
vs 17:15
top 35%
▲
Fast Castle Age at 15:10 — faster than 86% of analysed players
▼
Loom after the Feudal click (11:45) — usually safest before it
▲
Town centers almost never idle — 0s across the first 15:10