AoeStats
← KeiNDaHaN

Lombardia

508076978Analyzed
4v4 RM · 13d ago on Sep 20, 2026· 50m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Huns · Australia
1393
+15
🇺🇸 Tatars · United States
1377
+16
🇺🇸 Saracens · United States
1361
+17
🇲🇽 Bohemians · Mexico
1331
+18
🇺🇦 Tatars · Ukraine
1501
-22
🇷🇺 Romans · Russia
1420
-18
🇷🇺 Wei · Russia
1397
-17
🇱🇻 Mongols · Latvia
1179
-9
Player eAPM Actions Feudal Castle Imperial Opening
59 3,008 11:38 15:33 36:48 ⛏ Fast Castle
54 2,735 8:52 19:54 37:03 ⚔ Scout Rush
38 1,923 11:46 15:17 33:17 ⛏ Fast Castle
37 1,848 11:15 15:07 34:18 ⛏ Fast Castle
35 1,762 11:35 18:01 40:06 ⚔ Scouts FC
26 1,332 11:26 16:20 44:07 ⛏ Fast Castle
26 1,337 10:14 21:04 38:54 ⛏ Fast Castle
24 1,237 10:26 15:22 34:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,955 30,631 18,685 4,300 74,571 91,212
29,360 22,673 13,490 3,510 69,033 69,651
25,705 20,205 10,560 1,550 58,020 61,280
13,685 22,310 17,575 3,135 56,705 70,896
24,195 14,364 8,470 2,670 49,699 58,856
15,825 17,850 10,700 2,535 46,910 60,095
12,250 24,328 8,220 100 44,898 56,707
12,020 18,521 7,630 220 38,391 40,993
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.