AoeStats
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Arena

509234691Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 40m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Italians · Taiwan
1196
+11
🇨🇳 Saracens · China
1152
+13
🇹🇼 Burgundians · Taiwan
1128
+14
🇨🇳 Mongols · China
1097
+15
🇦🇷 Maya · Argentina
1125
-14
🇦🇷 Franks · Argentina
1075
-13
🇵🇪 Teutons · Peru
1069
-13
🇧🇷 Lithuanians · Brazil
1067
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 2,258 11:31 15:55 31:22 ⛏ Fast Castle
39 1,558 11:17 14:48 29:21 ⛏ Fast Castle
37 1,479 11:19 14:46 28:18 ⛏ Fast Castle
29 1,142 9:59 15:26 24:17 ⛏ Fast Castle
28 1,102 11:15 15:17 — ⛏ Fast Castle
26 1,058 10:19 15:44 27:42 ⛏ Fast Castle
20 791 11:34 15:32 — ⛏ Fast Castle
19 748 9:42 19:02 33:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,950 19,590 6,935 2,250 50,725 55,933
16,875 10,340 8,070 2,930 38,215 42,770
17,125 6,995 10,255 1,500 35,875 42,934
11,630 13,500 7,140 3,005 35,275 37,247
15,960 12,895 2,985 1,350 33,190 44,837
15,735 6,880 5,620 2,250 30,485 37,335
8,615 9,900 8,045 650 27,210 30,020
10,420 9,618 1,670 1,730 23,438 23,350
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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