Arabia
509737671Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
49m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
NDF
69 units ordered
Teutonic Knight22
Crossbowman14
Man-at-Arms8
Archer8
Scorpion5
Halberdier5
Militia2
Skirmisher2
Monk2
Pikeman1
First military 13:58 — Militia
Microbio_ubb
98 units ordered
Samurai29
Man-at-Arms12
Scout Cavalry12
Two-Handed Swordsman8
Light Cavalry7
Trebuchet5
Battering Ram4
Scorpion4
Monk4
Long Swordsman4
Militia3
Champion3
Spearman2
Mangonel1
First military 11:37 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
NDF’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Microbio_ubb’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9