Arabia
509337703Analyzed1v1 RM
·
5d ago on Sep 26, 2026·
110m 13s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
steffen.baum
327 units ordered
Janissary138
Camel Scout49
Cavalier32
Long Swordsman26
Spearman22
Archer12
Mangonel8
Two-Handed Swordsman8
Trebuchet7
Skirmisher6
Monk6
Crossbowman6
Bombard Cannon5
Man-at-Arms2
First military 19:26 — Skirmisher
NDF
732 units ordered
Scout Cavalry191
Halberdier184
Teutonic Knight108
Cavalier64
Elite Skirmisher32
Battering Ram23
Mounted Crossbowman23
Monk18
Hand Cannoneer16
Pikeman15
Spearman14
Man-at-Arms11
Archer10
Knight6
Trebuchet6
Skirmisher5
Militia3
Crossbowman3
First military 14:06 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
steffen.baum’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
NDF’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1