Arabia
506551339Analyzed1v1 RM
·
17d ago on Sep 14, 2026·
32m 3s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
NDF's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
benjaminmarquinez7
D
Feudal Age
13:57
vs 9:49
btm 2%
Castle Age
21:41
vs 21:49
top 48%
Imperial Age
—
vs 38:59
btm 0%
eAPM
10
vs 38
btm 1%
First military
19:31
vs 10:33
btm 6%
▼
Slow Feudal Age at 13:57 — slower than 98% of analysed players on Arabia
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:31 (Scout Cavalry) — later than 94% of analysed players on Arabia
▲
Town centers almost never idle — 19s across the first 21:41
NDF
D
Feudal Age
14:07
vs 9:49
btm 2%
Castle Age
21:47
vs 21:49
top 50%
Imperial Age
—
vs 38:59
btm 0%
eAPM
14
vs 38
btm 4%
First military
13:30
vs 10:33
btm 20%
▼
Slow Feudal Age at 14:07 — slower than 98% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back